ARTS443. Time Arts II
UIUC School of Art + Design
Spring 2007
HOME
SCHEDULE
PEOPLE
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TIME/LOCATION
7p-9:40p Tuesdays + Thursdays
A+D 308
INSTRUCTOR
Deke Weaver
Email: dekew@uiuc.edu
Office: A+D 131
Office Hours: T + Th 5-6pm
COURSE DESCRIPTION
It is assumed that the people in this class have had experience with time-based media. Using juxtaposition, rhythm and sequence to create meaning is familiar. Working with moving-image/sound software is familiar. So, now let's start to use these ideas fully and deeply. For software we'll work primarily with Final Cut Pro and DVD Studio Pro. We'll continue to learn about our tools (pretty pretty tools) and expand our ability to use this medium as a means for expression. What is your artistic process? How can you develop a process in this medium? Like any art/craft the more familiar you are with the tools you're using, the more tansparent the medium becomes. The goals of this class are to
1:: become more fluent in the language of time-based media.
2:: start to become more aware of your personal artistic process while working with the medium
3:: continue to explore our tools.
4:: expand our ability to talk about the work, critically and constructively.
METHOD
Our goal will be to attend equally to the formal, contextual, and technical aspects of each subject we address. Work will consist of:
• long term group projects
• out-of-class projects: short and long-term projects completed alone and in groups
• training and proficiency sessions in the computer lab
• discussion and critique
• presentations
• viewing of works in various media, in and out of class
• some reading of relevant theories, histories
• research of relevant artists, artifacts for source materials and examples
CHECKOUT WINDOW AND LABORATORY HOURS
M-Th 8:30a-11pm
F 8:30a-4p
Sat 1p-5p
Sun 1p-11pm

There are over 100,000 people, there might even be a million people... yeah, I think there are a million people sharing this equipment, so please be prompt. There is a $10 late fee per item per day. Please be aware that you are financially responsible for whatever piece of equipment you check out.

For Art+Design Computing's Policies, Procedures and Guidelines go to this link:
http://www.art.uiuc.edu/a+d/places/facilities/ComputerP&GFA06.pdf
MATERIALS
You will be charged 85 dollars for use of materials and facilities in this course. $75.00 of this fee covers use of the computer labs and camera equipment. $10.00 goes to purchase of additional supplies for the course, primarily renting videos from video art distribution houses. In addition, you should expect to spend as much as $100.00 on storage media such as DVD-Rs, dv tapes, and other supplies.
EXPECTATIONS
The following will be expected of you in this course:
1. WORK: You should expect to spend as much as eight hours a week outside of class on projects (or more if you wait until the last minute). Often you will be asked to work with a partner on these projects; you will be expected to respect this arrangement by contributing equally and showing up for arranged meetings.
2. PATIENCE: Important to the success of this technology-intensive course is your willingness to adapt and problem-solve in the face of unexpected (even disastrous) technical snafus. You will be expected to demonstrate that you have done everything possible to achieve all projects. Creativity in the face of adversity (even, occasionally, at the expense of departing from stated project parameters) will help all of us in our attempts to explore these media.
3. PARTICIPATION: Attendance is mandatory, and timeliness is important to our staying on schedule. It is expected that everyone will attend the full length of lab-days. These days are to be used for post-production work - not time when you can go out and shoot. VERY IMPORTANT - for every three sessions you miss your grade will drop a full level (miss three, your grade could drop from A to B, B to C, etc). You will also be expected to contribute to class discussions and critiques through your thoughtful and relevant questions, comments, challenges, suggestions. Absences will only be excused with a note from McKinley Health Services or a note from the Dean. No exceptions.
GRADING
Your grade in this course will consist of:
1/3 PARTICIPATION: attendance, contribution to crits, discussions, short exercises. Woody Allen said "Eighty percent of success is showing up." Take his advice.
2/3 PROJECT SCORES: you will receive a grade for each project, based on turning the project in on time, adherence to project parameters, creativity of solution, mastery of technical and formal elements, attention to context and history. Scores for projects turned in late will be significantly effected. The latest you can turn in a project is one week after the due date. After one week past the due date projects will not be accepted.